With each piece I design and build it seems there are ten more to do. But this project is all about detail. Branding the facility will be plentiful but carefully worked into the design so it does not appear forced or out of place. The 'M' motif, standing for MultiCam of course, will appear everywhere. Today I designed and created the 'M' medallions for the beams. They sport a weathered texture and rivets of course to work them into the theme.
The file was created in EnRoute in minutes, then duplicated and positioned for routing. It uses a bitmap texture called splotches. Once routed it looks amazingly like weathered metal. The rust finish will complete the story. The medallions were tool pathed with a 3/8" ball nose rough pass and a 1/8" tapered bit at a 75% overlap for the final pass. They took less than an hour each to complete. I routed them from inch and a half thick, 30 lb Precision Board.
I couldn't resist priming one piece up while the others were still in production and then test fitting it on the beams. It made me smile for this was a critical part of the design since I first imagined and drew it over a year previous. The project is no longer just a dream.
The exciting day will be when I can assemble all the pieces permanently at long last.
Stay tuned...
-dan